House Rules

Standard Rules that are followed:

 * Normal 5th Edition rules unless stated.
 * Instead of Death Saves, Constitution Saves are used when dying.
 * Guns exists within the world in which they use gunpowder to fire:
 * Firing a gun requires ranged attack by the user.
 * In order to load/reload, the user can use their bonus action and beat a 15 Survival check to load.
 * Unless approved via homebrew class, players are not proficient with guns, as such causes a -5 penalty to fire by the player.
 * Different tiers of non-magical weapons/armor/items exits:
 * Normal-quality steel/iron (Standard Weapon)
 * High-quality steel (+1 to hit/damage rolls)
 * Silver coated/made (+2 to hit/damage rolls)
 * Gem en-crested (+3 to hit/damage rolls)
 * Platinum coated/made (+4 to hit/damage rolls)
 * Non-magical weapons can be enchanted with scroll, magical gems, or souls:
 * Requires a enchanter to create the item
 * Consumes the item used to enchant with
 * When sucessfully enchanted, the tier of weapon will go down by one. Ex:Enchanted High-quality steel weapon = Standard Weapon rolls
 * Cannot have more than one enchantment at once